This rig was set up using the puppet warp system present in both Photoshop & After Effects. AE is much more robust as it allows for easier control of animation, expressions and easier key framing. In this version, pins were set up and dummy null objects were added to the scene, then linked to the pins via an expression. This allowed the pins to be controlled via the dummies, which was more akin to regular rigging systems. The goal on this project was to use existing artwork, and split it apart, puppet animate it with simple, short, cyclical animations that played quickly.
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